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    Author: admin

    Building MaterialX Python Bindings for DCC Tools

    While writing my MaterialX to Blender3D addon, I ran into the task of building MaterialX python bindings Read More “Building MaterialX Python Bindings for DCC Tools”

    Updated by admin on November 3, 2024


    Python Debugging In Maya And The Terminal

    Learning how to debug your python application or scripts is an extremely useful tool for your toolset. In this post, we will cover the different ways in which we can do python debugging in Maya and in the terminal.

    Updated by admin on November 3, 2024



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